The Burning King: Difference between revisions
Jump to navigation
Jump to search
added missing drop chance |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Infobox_Monster | {{Infobox_Monster | ||
| name = The Burning King | | name = The Burning King | ||
| image = | | image = [[File:Burning king.png|250px|center]] | ||
| description = The air around him is thick with malice, and it isn't coming from the magma. | | description = The air around him is thick with malice, and it isn't coming from the magma. | ||
| level = 307 | | level = 307 | ||
Revision as of 09:30, 1 September 2026
| The Burning King | |
|---|---|
| [[File: | |
| The air around him is thick with malice, and it isn't coming from the magma. | |
| Combat Stats | |
| Level: | 307 |
| Health: | 10,000 |
| Total XP: | 30260 |
| Attack: | 60 |
| Defence: | 60 |
| Magic: | 60 |
| Archery: | 1 |
| Warding: | 60 |
| Evasion: | 60 |
| Offensive Stats | |
| Quick Damage: | 200 |
| Heavy Damage: | 200 |
| Mystical Damage: | 250 |
| Attack Speed: | 2.5 |
| Slash Accuracy: | 200 |
| Pierce Accuracy: | 200 |
| Fire Accuracy: | 200 |
| Lightning Accuracy: | |
| Ice Accuracy: | |
| Attack Range: | 220 |
| Location: | West Mine Ashen Cavern |
| Defensive Resistances | |
| Slash: | 30 |
| Pierce: | 80 |
| Fire: | 100 |
| Ice: | 150 |
| Lightning: | 75 |
| Block Power: | 0 |
| Deflect Power: | 0 |
| Drops | |
The Burning King is a boss in Winds of Valen, found in West Mine Ashen Cavern. The air around him is thick with malice, and it isn't coming from the magma.
Location
The Burning King can be found in West Mine Ashen Cavern.

Recommended Equipment
- (Add specific gear recommendations here.)
Item Drops
| Item | Category | Chance | % |
|---|---|---|---|
| Trinket | 1/100 | 1% | |
| Anvil Special | 1/500 | 0.2% | |
| 1-Handed Weapon | 1/1000 | 0.1% | |
| Ore | 2/17 | 11.8% | |
| Ore | 1/17 | 5.9% | |
| Ingredient | 2/17 | 12% | |
| Currency | 12/17 | 71% |
Boss Mechanics
- Enrage: Below 66.6% HP, The Burning King enters an enraged state, hitting noticeably harder for the rest of the fight.
- His basic swing cycles through three damage types signaled by swipe color: green for Quick, red for Heavy, and blue for Mystical.
- Charge Attack: A straight-line dash delivering ongoing Quick Damage to anything in its path.
- Stomp Attack: A leaping ground slam that deals Heavy Damage in an area around his landing point.
- Summon Minion: He retreats to a safe platform and calls in two or more Ashen Warriors, Mages, or Archers (scaling with player count), harassing the group with ranged attacks from a distance until his minions are dealt with.
- Fireball: A homing fireball that tracks the targeted player until it connects, dealing Mystical Damage.
- Fire Split: A fireball that bursts outward in every direction dealing Mystical Damage, while additional fireballs rain down at random during the same window.
- Throw Cannonball: A thrown cannonball dealing Heavy Damage on impact.
- Throw Stone Spike: A thrown stone spike dealing Quick Damage on impact.
Strategy
His swipe color calls out the incoming damage type before it lands: green for Quick, red for Heavy, and blue for Mystical. Read the color, not just the swing. A brief red glint gives away his Charge Attack. When he retreats to summon Ashen minions, prioritize clearing them quickly, since he stays at range peppering you until they're dead.
