Goblin General: Difference between revisions

Created Goblin General boss page
 
Updated boss stats to use the correct Infobox parameters and match the scraped game data
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| attack = 20
| attack = 20
| defence = 20
| defence = 20
| armour = 5
| magic = 1
| magic = 1
| max_hit_melee = 80
| archery = 1
| max_hit_magic = 100
| warding = 20
| max_hit_range = 0
| evasion = 10
| max_hit_physical = 100
| quick_damage = 80
| attack_speed = 2
| attack_speed = 3
| slash_accuracy = 80
| attack_range = 220
| res_slash = 70
| res_pierce = 30
| res_fire = 50
| res_ice = 20
| res_lightning = 50
| location = General Cave (outside Valen Gate)
| location = General Cave (outside Valen Gate)
| drops = * [[Coins]] x3000 (100%)
}}
}}


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== Combat Stats ==
== Combat Stats ==
* '''Base Attributes:''' 1,500 Health, 20 Attack, 20 Defence, 5 Armour, 1 Magic.
* '''Base Attributes:''' 1,500 Health, 20 Attack, 20 Defence, 1 Magic, 1 Archery.
* '''Accuracy:''' 75 Melee Accuracy, 100 Range Accuracy (Wait, the data says Range Accuracy 100? No, let's just list the defences).
* '''Defensive Attributes:''' 10 Evasion, 20 Warding.
* '''Defences:''' 50 Magic Defence, 75 Slash Defence, 50 Fire Defence, 25 Ice Defence, 50 Lightning Defence.
* '''Resistances:''' 70 Slash Armour, 30 Pierce Armour, 50 Fire Armour, 20 Ice Armour, 50 Lightning Armour.
* '''Damage Types:''' 80 Melee Damage, 100 Magic Damage, 100 Physical Damage. Attack Speed is 2.
* '''Offensive Attributes:''' 80 Quick Damage, 80 Slash Damage, 100 Heavy Damage, 120 Mystical Damage, 100 Fire Damage. Attack Speed is 3, Attack Range is 220.


== Drops ==
== Drops ==