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= Drop Mechanics =
= Piscary and Alchemy: Fishing and Potion Making Pipelines =
The system balances drop mechanics using a persistent pity formula to soften the volatility of RNG:
Fishing and Potion Making operate as an integrated production pipeline, where catches from fishing spots are processed into raw chemical bases for alchemical brewing.


<math>\text{DryRolls} = \text{TotalRolls} - (\text{TotalDrops} \times N)</math>
== Fishing Locations ==
Fishing spots require specific levels and bait types, with catches divided into standard and rare tiers:


Under this system, the dynamic drop rate only increases when a player exceeds the expected dry threshold, helping prevent extreme streaks of bad luck on rare items like the Elven Greatsword.
{| class="wikitable sortable"
! Fish Species !! Fishing Req. !! Core Habitat Node !! Necessary Bait Input !! Catch Base XP !! Base Item Value
|-
| Minnow || Level 1 || Minnow Spot || Worm Bait / Tiny Fish Bait || 8 XP || 1g Buy / 0g Sell
|-
| Rare Minnow || Level 1 || Minnow Spot || Worm Bait / Tiny Fish Bait || N/A || N/A Buy / 21g Sell
|-
| Common Trout || Level 5 || Common Trout Spot || Small Fish Bait || N/A || 8g Buy / 2g Sell
|-
| Rare Trout || Level 5 || Common Trout Spot || Small Fish Bait || N/A || N/A Buy / 63g Sell
|-
| Perch || Level 10 || Perch Spot || Small Fish Bait || N/A || 70g Buy / 24g Sell
|-
| Rare Perch || Level 10 || Perch Spot || Small Fish Bait || N/A || N/A Buy / 210g Sell
|-
| Bass || Level 20 || Small Bass Spot || Small Fish Bait || N/A || 30g Buy / 10g Sell
|-
| Rare Bass || Level 20 || Small Bass Spot || Small Fish Bait || N/A || N/A Buy / 280g Sell
|-
| Blue Gill || Level 30 || Blue Gill Spot || Small Fish Bait || N/A || 10g Buy / 7g Sell
|-
| Rare Blue Gill || Level 30 || Blue Gill Spot || Small Fish Bait || N/A || N/A Buy / 560g Sell
|-
| Elder Trout || Level 40 || Elder Trout Spot || Medium Fish Bait || N/A || 100g Buy / 70g Sell
|-
| Rare Elder Trout || Level 40 || Elder Trout Spot || Medium Fish Bait || N/A || N/A Buy / 1,120g Sell
|}
 
== Alchemical Processing ==
Caught fish can be cut into bait using a Bait Knife, or processed at alchemical workstations to extract raw potion-making ingredients.
 
=== Workstation Type A: Cutting Table ===
* '''Minnow (Lvl 1):''' 2s, 10 XP ??? 2x Small Essence Gland.
* '''Common Trout (Lvl 1):''' 2s, 10 XP ??? 1x Scrap Fish Flesh, 2x Small Essence Gland.
* '''Perch (Lvl 10):''' 2s, 30 XP ??? 1x Fish Scales, 1x Small Essence Gland.
* '''Bass (Lvl 20):''' 2s, 20 XP ??? 1x Plain Fish Flesh, 1x Small Essence Gland.
* '''Blue Gill (Lvl 30):''' 2s, 40 XP ??? 2x Essence Gland.
* '''Elder Trout (Lvl 40):''' 2s, 70 XP ??? 1x Hearty Fish Flesh, 1x Essence Gland.
* '''Carp (Lvl 50):''' 2s, ?? XP ??? 1x Hardened Fish Scales, 1x Small Essence Gland.
 
=== Workstation Type B: Pestle and Mortar (Crushing / Grinding) ===
* '''Fish Scales (Lvl 5):''' 2s, 30 XP ??? 1x Crushed Fish Scales.
* '''Mud Root (Lvl 10):''' 3s, 35 XP ??? 1x Root Paste.
* '''Plain Fish Flesh (Lvl 15):''' 2s, 40 XP ??? 1x Fish Mash.
* '''Small Fang (Lvl 20):''' 3s, 45 XP ??? 2x Fang Dust.
* '''Hearty Fish Flesh (Lvl 35):''' 3s, 80 XP ??? 1x Hearty Fish Mash.
 
=== Workstation Type C: Reduction Station ===
* '''Rare Minnow (Lvl 1):''' 5s, 50 XP ??? 5x Fish Oil.
* '''Small Essence Gland (Lvl 1):''' 0.5s, 4 XP ??? 1x Essence.
* '''Essence Gland (Lvl 30):''' 0.5s, 10 XP ??? 10x Essence.
* '''Hearty Fish Mash (Lvl 35):''' 3s, 90 XP ??? 1x Hearty Extract.
 
== Power Gems ==
Processing rare fish has a chance to yield specialized [[Power Gems]] used to boost crafting, gathering, and combat skills:
 
{| class="wikitable sortable"
! Raw Input Material !! Yielded Alchemical Output !! Primary Database Use Case !! Sourcing Details
|-
| Rare Minnow || 5x Fish Oil || Key ingredient for Fishing Potions || Processed at Reduction Station
|-
| Rare Trout || Weak Magic Power Gem || Socketed Magic buffer || Harvested via Bait Knife
|-
| Rare Perch || Potion Making Power Gem || Socketed Alchemy buffer || Harvested via Bait Knife
|-
| Rare Bass || Magic Power Gem || Socketed Magic buffer || Harvested via Bait Knife
|-
| Rare Blue Gill || 15x Fish Oil || Heavy Fishing Potion reagent || Processed at Reduction Station
|-
| Rare Elder Trout || Smithing Power Gem || Socketed Smithing buffer || Harvested via Bait Knife
|-
| Rare Carp || Strong Magic Power Gem || High-tier socketed Magic buffer || Harvested via Bait Knife
|}
 
== Potion Brewing ==
Reagents are compiled at a Cauldron to brew finished potions, which are then bottled using vials purchased from alchemical shops.
 
{| class="wikitable sortable"
! Potion Classification !! Brew Skill Req. !! Ingredient Matrix Components !! Duration !! Base XP !! Bottle Vial Required
|-
| Weak Health Potion || Level 1 || 10x Scrap Fish Flesh + 25x Essence || 20s || 500 XP || Small Vial (1g cost)
|-
| Fishing Potion || Level 5 || 10x Fish Oil + 25x Essence || 20s || 500 XP || Small Vial (1g cost)
|-
| Shields Potion || Level 10 || 10x Crushed Fish Scales + 50x Essence || 25s || 1,500 XP || Small Vial (1g cost)
|-
| Mining Potion || Level 15 || 10x Root Paste + 50x Essence || 25s || 1,000 XP || Small Vial (1g cost)
|-
| Health Potion || Level 20 || 10x Fish Mash + 50x Essence || 30s || 1,500 XP || Small Vial (1g cost)
|-
| Attack Potion || Level 25 || 10x Fang Dust + 200x Essence || 30s || 1,500 XP || Small Vial (1g cost)
|-
| Strong Health Potion || Level 40 || 10x Hearty Extract + 200x Essence || 40s || 3,250 XP || Large Vial (10g cost)
|-
| Strong Shields Potion || Level 50 || 10x Fine Fish Scales + 500x Essence || 50s || N/A || Large Vial (10g cost)
|}