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= Shielding, Agility Gear, and Jewelry Configurations =
= Comprehensive Bestiary and Database =
To optimize combat effectiveness, players must match their gear setups to the offensive and defensive profiles of their targets. Standard shields and physical armor sets provide strong physical defense but require meeting active Defence thresholds to equip.
The table below catalogs all standard and boss enemies currently documented in the game. This data outlines combat stats, location parameters, defensive vulnerabilities, and drop tables.


== Heavy Armour Plate ==
== Bestiary Table ==
{| class="wikitable sortable"
{| class="wikitable sortable"
! Item !! Level Req. !! Pierce Defence !! Slash Defence !! Shop Buy Value !! Stall Sell Value !! Crafting Reagents Required
! Enemy Name !! Level !! HP !! Location !! Combat Stats !! Damage Profile !! Primary Weakness !! Defences (Pierce / Slash) !! Key Loot & Rates
|-
|-
| Bronze Helmet || Defence: 1 || 6 || 6 || N/A || 35g || Requires 8 Smithing: 4x Bronze Bar
| [[Goblin]] || 1 || 50 || [[Broken Village]] || Atk 1, Def 1, Eva 1, Ward 1 || Quick: 10 || Pierce / Slash || Pierce: 0, Slash: 0 || Coins (1-10) 100%, Copper Ring 17%
|-
|-
| Iron Helmet || Defence: 10 || 10 || 10 || N/A || 105g || Requires 18 Smithing: 4x Iron Bar
| [[Goblin Berserker]] || 9 || 250 || [[Broken Village]] || Atk 6, Def 6, Eva 1, Ward 1 || Quick: 40, Heavy: 40 || Slash / Pierce || Pierce: 20, Slash: 15 || Goblin Axe (33%), Coins (10-30) 100%
|-
|-
| Steel Helmet || Defence: 20 || 16 || 16 || N/A || 210g || Requires 28 Smithing: 4x Steel Bar
| [[Skeleton]] || 6 || 75 || Graveyard || Atk 6, Def 6, Eva 1, Ward 1 || Quick: 30 || Slash || Pierce: 5, Slash: 0 || Coins (5) 50%, Skeleton Helmet (7.7%), Skeleton Shield (7.7%), Copper Ring (7.7%)
|-
|-
| Mithril Helmet || Defence: 30 || 25 || 25 || N/A || 700g || Requires 38 Smithing: 4x Mithril Bar
| [[Bandit]] || 10 || 120 || [[Forest Alcove]] || Atk 10, Def 10, Eva 1, Ward 1 || Quick: 35 || Slash || Pierce: 50, Slash: 20 || Coins (2-23) 100%, Gold Ring (6.2%)
|-
|-
| Bronze Platebody || Defence: 1 || 9 || 7 || 100g || 70g || Requires 6 Smithing: 10x Bronze Bar
| [[Skeleton Miner]] || 13 || 125 || [[Town Mine]] / Graveyard || Atk 13, Def 13, Eva 1, Ward 1 || Quick: 25 || Pierce || Pierce: 10, Slash: 50 || Mining Boots (8.3%), Tin/Copper/Iron Ore (50%), Bronze Pickaxe (5%)
|-
|-
| Iron Platebody || Defence: 10 || 14 || 11 || 250g || 175g || Requires 16 Smithing: 10x Iron Bar
| [[Goblin Villager]] || 15 || 200 || Goblin Village || Atk 13, Def 13, Eva 1, Ward 1 || Quick: 50 || Pierce || Pierce: 30, Slash: 70 || Berserker Gloves (5%), Iron Bar (28%), Steel Bar (10%), Coins (15) 25%
|-
|-
| Steel Platebody || Defence: 20 || 21 || 18 || 500g || 350g || Requires 26 Smithing: 10x Steel Bar
| [[Bandit Leader]] || 25 || 500 || [[Forest Alcove]] || Atk 15, Def 15, Eva 1, Ward 1 || Quick 50, Heavy 65, Mystical 80 || Slash || Pierce: 45, Slash: 25 || Bandit Spear (13%), Coins (10-100) 100%
|-
|-
| Mithril Platebody || Defence: 30 || 35 || 29 || N/A || 1,750g || Requires 36 Smithing: 10x Mithril Bar
| [[Skeleton Knight (Level 26)]] || 26 || 350 || [[West Mine]] || Atk 20, Def 20, Eva 1, Ward 1 || Heavy: 80 || Slash || Pierce: 50, Slash: 15 || Skeleton Greatsword (2%), Titanium Ring (2%), Coins (1-22) 100%
|-
|-
| Bronze Platelegs || Defence: 1 || 8 || 6 || 70g || 49g || Requires 2 Smithing: 8x Bronze Bar
| [[Highwayman]] || 28 || 300 || Path at [[West Mine]] || Atk 23, Def 23, Eva 23, Ward 23 || Quick: 60 || Slash || Pierce: 50, Slash: 25 || Parry Shield (2%), Coins (3-26) 100%
|-
|-
| Iron Platelegs || Defence: 10 || 13 || 10 || 200g || 140g || Requires 12 Smithing: 8x Iron Bar
| [[Bandit Mercenary]] || 30 || 300 || Mercenary Camp || Atk 25, Def 25, Eva 1, Ward 1 || Quick: 60 || Slash || Pierce: 50, Slash: 25 || Berserker Boots (2%), Coins (1-20) 100%
|-
|-
| Steel Platelegs || Defence: 20 || 21 || 16 || 400g || 280g || Requires 22 Smithing: 8x Steel Bar
| [[Elf]] || 37 || 400 || [[Elven Haven]] || Atk 30, Def 30, Eva 1, Ward 1 || Quick: 85 || Pierce || Pierce: 10, Slash: 50 || Elven Ring (1%), Coins (14-74) 100%
|-
|-
| Mithril Platelegs || Defence: 30 || 30 || 27 || N/A || 1,400g || Requires 32 Smithing: 8x Mithril Bar
| [[Elf Scholar]] || 37 || 400 || [[Elven Haven]] || Atk 30, Def 30, Eva 1, Ward 1 || Mystical: 85 || Pierce || Pierce: 0, Slash: 10 || Artisan Gloves (1%), Coins (14-74) 100%
|}
 
== Evasion Armor ==
Evasion armor pieces bypass physical mitigation in favor of direct agility multipliers and elemental resistances, requiring active Evasion levels to equip:
 
{| class="wikitable sortable"
! Item !! Level Req. !! Pierce Def !! Slash Def !! Fire/Light/Ice Def !! Agility !! Price (Buy/Sell) !! Sourcing / Merchant
|-
| Leather Hood || Evasion: 1 || 3 || 3 || 3 / 3 / 3 || +5 || 50g / 35g || Archery Stall
|-
|-
| Leather Armour || Evasion: 1 || 4 || 3 || 4 / 3 / 2 || +5 || 100g / 70g || Archery Stall
| [[Goblin Chieftain]] || 40 || 1000 || Goblin Village || Atk 18, Def 18, Eva 1, Ward 1 || Quick 60, Heavy 80, Mystical 100 || Pierce || Pierce: 15, Slash: 45 || Dwarven Hammer (12%), Steel Bar (61%), Iron Bar (75%), Coins 25%
|-
|-
| Leather Legs || Evasion: 1 || 4 || 3 || 4 / 3 / 2 || +5 || 70g / 49g || Archery Stall
| [[Skeleton Knight (Level 67)]] || 67 || 1000 || [[Darklands]] || Atk 50, Def 40, Eva 25, Ward 25 || Heavy: 125 || Slash || Pierce: 100, Slash: 35 || Gold Dust (15%), Weak/Strong HP/Shield Potions (2-23%), Gold Bar (1%)
|-
|-
| Leather Boots || Evasion: 1 || 2 || 2 || 2 / 2 / 1 || +5 || 70g / 28g || Archery Stall
| [[Bandit Mercenary Boss]] || 74 || 2000 || Mercenary Camp || Atk 27, Def 27, Eva 1, Ward 1 || Quick 60, Heavy 75, Mystical 120 || Pierce || Pierce: 30, Slash: 50 || Dwarven Pickaxe (5%), Coins (98-312) 100%
|-
| Pirate Hat || Evasion: 10 || 6 || 6 || 6 / 6 / 6 || +10 || N/A / 210g || Drop: Pirate Captain
|-
| Pirate Armour || Evasion: 10 || 6 || 7 || 7 / 7 / 7 || +10 || N/A / 175g || Drop: Pirate Corsair
|-
| Pirate Legs || Evasion: 10 || 5 || 6 || 6 / 6 / 6 || +10 || N/A / 140g || Drop: Pirate Rigger
|-
| Pirate Boots || Evasion: 10 || 5 || 3 || 2 / 4 / 2 || +10 || N/A / 70g || Drop: Pirate Deckhand
|}
 
== Shields ==
In combat, matching shield types to the opponent's primary damage vector is essential. In addition to standard block shields, specialized evasion shields help players mitigate quick strikes:
 
{| class="wikitable sortable"
! Shield Selection !! Skill Req. !! Block Type !! Deflect Power !! Shop Buy Value !! Stall Sell Value !! Sourcing Methods
|-
|-
| Parry Shield || Evasion: 1 || Parry || N/A || N/A || N/A || Drop: Highwayman (2%)
| [[Skeleton Pioneer]] || 90 || 2500 || [[West Mine]] || Atk 28, Def 28, Eva 30, Ward 30 || Quick 120, Heavy 100, Mystical 120 || Slash || Pierce: 70, Slash: 40 || Skeleton Rapier (2%), Coins (106-500) 100%
|-
|-
| Advanced Parry Shield || Evasion: 20 || Parry || 70 || 10,000g || 7,000g || Shield Stall Purchase
| [[Elf Warden]] || 120 || 3500 || [[Elven Haven]] || Atk 35, Def 35, Eva 35, Ward 35 || Quick 120, Heavy 150, Mystical 150 || Pierce || Pierce: 20, Slash: 80 || Elven Greatsword (1%), Coins (102-800) 100%
|}
|}