Cavern Goblin Hunter: Difference between revisions
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== Item Drops == | == Item Drops == | ||
Rolls 1-2 times per kill: | Rolls 1-2 times per kill: | ||
{| class="wikitable sortable" | |||
! Item !! Category !! Chance !! % | |||
|- | |||
| [[File:T_BoneMask_Icon.png|30px]] [[Bone Mask]] || Head Armour || 1/30 || 3.3% | |||
|- | |||
| [[File:T_Bonebow_Icon.png|30px]] [[Bone Bow]] || Bow Weapon || 1/100 || 1% | |||
|- | |||
| [[File:T_GoblinTooth_Icon.png|30px]] [[Small Fang]] || Ingredient || || | |||
|- | |||
| [[File:T_SpiderEye_Icon2.png|30px]] [[Spider Eye]] || Ingredient || || | |||
|- | |||
| [[Noted Item]] || || 5/16 || 31% | |||
|- | |||
| [[File:T_Coins_Icon.png|30px]] [[Coins]] || Currency || 11/16 || 69% | |||
|} | |||
== Boss Mechanics == | == Boss Mechanics == | ||
Revision as of 09:04, 1 September 2026
| Cavern Goblin Hunter | |
|---|---|
| [[File:|250px|center]] | |
| A skilled tribal hunter who overwhelms the trespassers with barrage of arrows. | |
| Combat Stats | |
| Level: | 107 |
| Health: | 3,000 |
| Total XP: | 6105 |
| Attack: | 1 |
| Defence: | 35 |
| Magic: | 1 |
| Archery: | 35 |
| Warding: | 34 |
| Evasion: | 35 |
| Offensive Stats | |
| Quick Damage: | 150 |
| Heavy Damage: | 120 |
| Mystical Damage: | 0 |
| Attack Speed: | 3 |
| Slash Accuracy: | 0 |
| Pierce Accuracy: | 200 |
| Fire Accuracy: | |
| Lightning Accuracy: | |
| Ice Accuracy: | |
| Attack Range: | 2000 |
| Location: | West Mine Deep Cavern |
| Defensive Resistances | |
| Slash: | 20 |
| Pierce: | 80 |
| Fire: | 100 |
| Ice: | 70 |
| Lightning: | 40 |
| Block Power: | 0 |
| Deflect Power: | 0 |
| Drops | |
Cavern Goblin Hunter is a boss in Winds of Valen, found in West Mine Deep Cavern. A skilled tribal hunter who overwhelms the trespassers with barrage of arrows.
Location
Cavern Goblin Hunter can be found in West Mine Deep Cavern.
Recommended Equipment
- (Add specific gear recommendations here.)
Item Drops
Rolls 1-2 times per kill:
| Item | Category | Chance | % |
|---|---|---|---|
| Head Armour | 1/30 | 3.3% | |
| Bow Weapon | 1/100 | 1% | |
| Ingredient | |||
| Ingredient | |||
| Noted Item | 5/16 | 31% | |
| Currency | 11/16 | 69% |
Boss Mechanics
- His standard bow shot deals Quick Damage.
- Barrage: Three arrows fired at once, each carrying a randomly rolled enhancement that deals either Heavy or Quick damage, and only a shield matching that enhancement will block it.
- Leap: He bounds between platforms to put more distance between himself and his targets.
- Falling Stalactites: Stalactites drop around him at intervals, each creating a small Heavy Damage AOE.
Strategy
Barrage can only be mitigated by blocking with a shield that matches whatever enhancement he's rolled for that volley, so pay attention to which one he's using. He'll use Leap to suddenly close the gap, and stalactites keep dropping around him at intervals; stay aware of both so you're not caught standing in a falling rock.