Locations: Difference between revisions
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See the [[Interactive Map]] for a clickable overview of towns, bosses, resource nodes, and shops. | See the [[Interactive Map]] for a clickable overview of towns, bosses, resource nodes, and shops. | ||
== | == PVE == | ||
* '''[[Town 1|Valen Gate]]''': The default entry point for all new characters, featuring standard stalls for early-stage combat preparation and fishing. | * '''[[Town 1|Valen Gate]]''': The default entry point for all new characters, featuring standard stalls for early-stage combat preparation and fishing. | ||
* '''[[Town Mine]]''': Positioned adjacent to Town 1, serving as a non-hazardous mining site packed with copper, tin, and iron rock nodes. | * '''[[Town Mine]]''': Positioned adjacent to Town 1, serving as a non-hazardous mining site packed with copper, tin, and iron rock nodes. | ||
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* '''Graveyard''': Further south of the Broken Village, populated by basic [[Graveyard Skeleton|Skeletons]]. | * '''Graveyard''': Further south of the Broken Village, populated by basic [[Graveyard Skeleton|Skeletons]]. | ||
* '''[[Town 2|Grave Town]]''': Located in the western sector. Contains a specialized Mining Stall. | * '''[[Town 2|Grave Town]]''': Located in the western sector. Contains a specialized Mining Stall. | ||
* '''[[Grave Town Graveyard]]''': A solemn resting place immediately west of [[Grave Town]]. | * '''[[Grave Town Graveyard]]''': A solemn resting place immediately west of [[Grave Town]]. | ||
* '''[[West Mine]]''': A mid-tier progression zone where [[Skeleton Knight (Level 26)|Skeleton Knights]] patrol, guarded by [[Highwayman|Highwaymen]] along the access paths. | * '''[[West Mine]]''': A mid-tier progression zone where [[Skeleton Knight (Level 26)|Skeleton Knights]] patrol, guarded by [[Highwayman|Highwaymen]] along the access paths. | ||
* '''[[Elven Haven]]''': Located in the eastern sector. A high-tier zone containing [[Elf|Elves]], [[Elf Scholar|Elf Scholars]], and the dangerous boss [[Elf Warden]]. | * '''[[Elven Haven]]''': Located in the eastern sector. A high-tier zone containing [[Elf|Elves]], [[Elf Scholar|Elf Scholars]], and the dangerous boss [[Elf Warden]]. | ||
* '''[[Forest Alcove]]''': Deep within the eastern woodland. A secluded and highly hazardous section of the woods that houses [[Bandit]] camps. | * '''[[Forest Alcove]]''': Deep within the eastern woodland. A secluded and highly hazardous section of the woods that houses [[Bandit]] camps. | ||
== PvP | == PvP == | ||
* '''[[Darklands]]''': Acts as the primary full-loot | * '''[[Darklands]]''': Acts as the primary full-loot PvP area. Player-versus-player combat is enabled, and standard safe respawn features are suspended. [[Volcanic Gold Rocks]] and level 67 [[Skeleton Knight (Level 67)|Skeleton Knights]] are located here. | ||
== Members Only Regions == | == Members Only Regions == | ||