Fire Lich: Difference between revisions

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== Recommended Equipment ==
== Recommended Equipment ==
* ''(Add specific gear recommendations here.)''
* ''(Add specific gear recommendations here.)''
== Related ==
{{SkeletonList}}


== Item Drops ==
== Item Drops ==
* [[File:T_OrnateFireStaff_Icon.png|20px]] [[Ornate Fire Staff]] (Magic 2H Weapon)
{| class="wikitable sortable"
* [[File:T_FireTotem_Icon.png|20px]] [[Fire Totem]] (Trinket)
! Item !! Category !! Chance !! %
* [[File:T_Bone_Icon.png|20px]] [[Bone]] (Other)
|-
* [[File:T_Essence_Icon.png|20px]] [[Essence]] (Ingredient)
| [[File:T_OrnateFireStaff_Icon.png|30px]] [[Ornate Fire Staff]] || Magic 2H Weapon || 1/100 || 1%
* [[File:T_TinyWormBait_Icon.png|20px]] [[Tiny Worm Bait]] (Bait)
|-
* [[File:T_SmallWormBait_Icon.png|20px]] [[Small Worm Bait]] (Bait)
| [[File:T_FireTotem_Icon.png|30px]] [[Fire Totem]] || Trinket || 1/20 || 5%
* [[File:T_MediumWormBait_Icon.png|20px]] [[Medium Worm Bait]] (Bait)
|-
* [[Glowing Mushroom]] (Ingredient)
| [[File:T_Bone_Icon2.png|30px]] [[Bone]] || Other || 1/91 || 1.1%
* [[File:T_Coins_Icon.png|20px]] [[Coins]] (Currency)
|-
| [[File:T_Essence_Icon.png|30px]] [[Essence]] || Ingredient || 10/91 || 11%
|-
| [[File:T_SmallWormBait_Icon.png|30px]] [[Small Worm Bait]] || Bait || 10/91 || 11%
|-
| [[File:T_MediumWormBait_Icon.png|30px]] [[Medium Worm Bait]] || Bait || 10/91 || 11%
|-
| [[Glowing Mushroom]] || Ingredient || 10/91 || 11%
|-
| [[File:T_Coins_Icon.png|30px]] [[Coins]] || Currency || 50/91 || 55%
|}


== Boss Mechanics ==
== Boss Mechanics ==
* '''Enrage''': Below 55% HP, the Fire Lich enters an enraged state, hitting noticeably harder for the rest of the fight.
* His default attack scatters small fireballs that leave behind Mystical Damage AOEs.
* His default attack scatters small fireballs that leave behind Mystical Damage AOEs.
* '''Fire Wall''': Surrounds him with flame, punishing melee attackers with ongoing Mystical Damage and making him difficult to approach.
* '''Fire Wall''': Surrounds him with flame, punishing melee attackers with ongoing Mystical Damage and making him difficult to approach.

Latest revision as of 02:29, 2 September 2026

Fire Lich
[[File:|250px|center]]
A powerful fire mage haunting the grand tombs, wielding a powerful fire staff.
Combat Stats
Level: 120
Health: 3,500
Total XP: 7,350
Attack: 1
Defence: 35
Magic: 35
Archery: 1
Warding: 35
Evasion: 35
Offensive Stats
Quick Damage: 0
Heavy Damage: 0
Mystical Damage: 150
Attack Speed: 3
Slash Accuracy:
Pierce Accuracy:
Fire Accuracy: 150
Lightning Accuracy:
Ice Accuracy:
Attack Range: 2000
Location: Grave Town
Defensive Resistances
Slash: 150
Pierce: 20
Fire: 75
Ice: 150
Lightning: 40
Block Power: 0
Deflect Power: 0
Drops

Fire Lich is a boss in Winds of Valen, found in Grave Town. A powerful fire mage haunting the grand tombs, wielding a powerful fire staff.

Location

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Fire Lich can be found in Grave Town.

File:FireLich Location.png
The Fire Lich's location.
File:FireLich LocationCloseup.png
A closer look at the Fire Lich's location.
[edit | edit source]
  • (Add specific gear recommendations here.)
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Skeletons: Skeleton Knight • Skeleton Knight (Darklands) • Skeleton Pioneer • Skeleton Miner • Graveyard Skeleton • Noble Skeleton • Fire Lich

Item Drops

[edit | edit source]
Item Category Chance %
Ornate Fire Staff Magic 2H Weapon 1/100 1%
Fire Totem Trinket 1/20 5%
Bone Other 1/91 1.1%
Essence Ingredient 10/91 11%
Small Worm Bait Bait 10/91 11%
Medium Worm Bait Bait 10/91 11%
Glowing Mushroom Ingredient 10/91 11%
Coins Currency 50/91 55%

Boss Mechanics

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  • Enrage: Below 55% HP, the Fire Lich enters an enraged state, hitting noticeably harder for the rest of the fight.
  • His default attack scatters small fireballs that leave behind Mystical Damage AOEs.
  • Fire Wall: Surrounds him with flame, punishing melee attackers with ongoing Mystical Damage and making him difficult to approach.
  • Fire Wave: Sends out two lines of fire in either a plus or x formation, dealing Mystical Damage over time to anything caught in them.
  • Big Fireball: A single large projectile that covers a wide area on impact, dealing Mystical Damage.

Strategy

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Fighting him up close means eating continuous damage from his Fire Wall, so ranged engagement is safer. His Fire Wave telegraphs in a plus or x pattern, so recognize the shape early to step clear of it, and give the Big Fireball's landing zone a wide berth since it covers considerable ground.