Bandit Mercenary Boss: Difference between revisions
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{{Infobox_Monster | {{Infobox_Monster | ||
| name = Bandit Mercenary Boss | | name = Bandit Mercenary Boss | ||
| image = | | image = Bandit mercenary boss.png | ||
| description = A seasoned fighter commanding the mercenaries from within the fort, disciplined compared to the forest rabble. | | description = A seasoned fighter commanding the mercenaries from within the fort, disciplined compared to the forest rabble. | ||
| level = 74 | | level = 74 | ||
| Line 41: | Line 41: | ||
== Recommended Equipment == | == Recommended Equipment == | ||
* ''(Add specific gear recommendations here.)'' | * ''(Add specific gear recommendations here.)'' | ||
== Related == | |||
{{BanditList}} | |||
== Item Drops == | == Item Drops == | ||
Rolls 1-2 times per kill: | |||
{| class="wikitable sortable" | |||
! Item !! Category !! Chance !! % | |||
|- | |||
| [[File:T_DwarvenPickaxe_Icon.png|30px]] [[Dwarven Pickaxe]] || Smithing Tool || 1/20 || 5% | |||
|- | |||
| [[File:T_SteelSword_Icon.png|30px]] [[Steel Sword]] || 1-Handed Weapon || 1/181 || 0.55% | |||
|- | |||
| [[File:T_MudRoot_Icon.png|30px]] [[Mud Root]] || Ingredient || 30/181 || 17% | |||
|- | |||
| [[File:T_Bass_Icon.png|30px]] [[Bass]] || Fish || 10/181 || 5.5% | |||
|- | |||
| [[File:T_StrongVial_Icon.png|30px]] [[Large Vial]] || Container || 30/181 || 16.6% | |||
|- | |||
| [[File:T_Coins_Icon.png|30px]] [[Coins]] || Currency || 110/181 || 61% | |||
|} | |||
== Boss Mechanics == | == Boss Mechanics == | ||
* '''Enrage''': Below 55% HP, the Bandit Mercenary Boss enters an enraged state, hitting noticeably harder for the rest of the fight. | |||
* His large sword swing deals Heavy Damage, switching to Mystical Damage when it's charged with electricity. | * His large sword swing deals Heavy Damage, switching to Mystical Damage when it's charged with electricity. | ||
* '''Lightning Beam''': A forward-facing lightning beam dealing Mystical Damage that slowly rotates toward the aggro'd player; stay on the move in a circle to avoid it. | * '''Lightning Beam''': A forward-facing lightning beam dealing Mystical Damage that slowly rotates toward the aggro'd player; stay on the move in a circle to avoid it. | ||
Latest revision as of 02:28, 2 September 2026
| Bandit Mercenary Boss | |
|---|---|
| A seasoned fighter commanding the mercenaries from within the fort, disciplined compared to the forest rabble. | |
| Combat Stats | |
| Level: | 74 |
| Health: | 2,000 |
| Total XP: | 3,480 |
| Attack: | 27 |
| Defence: | 27 |
| Magic: | 1 |
| Archery: | 1 |
| Warding: | 27 |
| Evasion: | 20 |
| Offensive Stats | |
| Quick Damage: | 60 |
| Heavy Damage: | 75 |
| Mystical Damage: | 120 |
| Attack Speed: | 3 |
| Slash Accuracy: | 75 |
| Pierce Accuracy: | |
| Fire Accuracy: | |
| Lightning Accuracy: | 120 |
| Ice Accuracy: | |
| Attack Range: | 220 |
| Location: | Mercenary Camp |
| Defensive Resistances | |
| Slash: | 30 |
| Pierce: | 60 |
| Fire: | 30 |
| Ice: | 50 |
| Lightning: | 50 |
| Block Power: | 0 |
| Deflect Power: | 0 |
| Drops | |
Bandit Mercenary Boss is a boss in Winds of Valen, found in Mercenary Camp. A seasoned fighter commanding the mercenaries from within the fort, disciplined compared to the forest rabble.
Location
[edit | edit source]Bandit Mercenary Boss can be found in Mercenary Camp.
Recommended Equipment
[edit | edit source]- (Add specific gear recommendations here.)
Related
[edit | edit source]Bandits:
Bandit • Bandit Leader •
Bandit Mercenary •
Bandit Mercenary Boss • Slum Bandit •
Highwayman
Item Drops
[edit | edit source]Rolls 1-2 times per kill:
| Item | Category | Chance | % |
|---|---|---|---|
| Smithing Tool | 1/20 | 5% | |
| 1-Handed Weapon | 1/181 | 0.55% | |
| Ingredient | 30/181 | 17% | |
| File:T Bass Icon.png Bass | Fish | 10/181 | 5.5% |
| Container | 30/181 | 16.6% | |
| Currency | 110/181 | 61% |
Boss Mechanics
[edit | edit source]- Enrage: Below 55% HP, the Bandit Mercenary Boss enters an enraged state, hitting noticeably harder for the rest of the fight.
- His large sword swing deals Heavy Damage, switching to Mystical Damage when it's charged with electricity.
- Lightning Beam: A forward-facing lightning beam dealing Mystical Damage that slowly rotates toward the aggro'd player; stay on the move in a circle to avoid it.
- Whirlwind Attack: A cone of four projectiles dealing Quick Damage, avoided by sidestepping once the charge-up shows.
- Tornadoes: Several conjured tornadoes wander the arena, each leaving a small Mystical Damage AOE in its path.
Strategy
[edit | edit source]Same electrified-weapon tell as the Bandit Leader: his sword crackles before switching to Mystical damage. Circle around during the Lightning Beam, sidestep clear of the Whirlwind's projectile cone, and keep repositioning throughout the fight since his summoned Tornadoes wander unpredictably.
