Bandit Mercenary Boss: Difference between revisions

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{{Infobox_Monster
{{Infobox_Monster
| name = Bandit Mercenary Boss
| name = Bandit Mercenary Boss
| image =  
| image = Bandit mercenary boss.png
| description = A seasoned fighter commanding the mercenaries from within the fort, disciplined compared to the forest rabble.
| description = A seasoned fighter commanding the mercenaries from within the fort, disciplined compared to the forest rabble.
| level = 74
| level = 74
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== Recommended Equipment ==
== Recommended Equipment ==
* ''(Add specific gear recommendations here.)''
* ''(Add specific gear recommendations here.)''
== Related ==
{{BanditList}}


== Item Drops ==
== Item Drops ==
* [[Dwarven Pickaxe]] (Smithing Tool)
Rolls 1-2 times per kill:
* [[Steel Sword]] (1-Handed Weapon)
{| class="wikitable sortable"
* [[Mud Root]] (Ingredient)
! Item !! Category !! Chance !! %
* [[Bass]] (Fish)
|-
* [[Large Vial]] (Container)
| [[File:T_DwarvenPickaxe_Icon.png|30px]] [[Dwarven Pickaxe]] || Smithing Tool || 1/20 || 5%
* [[Coins]] (Currency)
|-
* [[Noted Item]]
| [[File:T_SteelSword_Icon.png|30px]] [[Steel Sword]] || 1-Handed Weapon || 1/181 || 0.55%
|-
| [[File:T_MudRoot_Icon.png|30px]] [[Mud Root]] || Ingredient || 30/181 || 17%
|-
| [[File:T_Bass_Icon.png|30px]] [[Bass]] || Fish || 10/181 || 5.5%
|-
| [[File:T_StrongVial_Icon.png|30px]] [[Large Vial]] || Container || 30/181 || 16.6%
|-
| [[File:T_Coins_Icon.png|30px]] [[Coins]] || Currency || 110/181 || 61%
|}


== Boss Mechanics ==
== Boss Mechanics ==
* '''Enrage''': Below 55% HP, the Bandit Mercenary Boss enters an enraged state, hitting noticeably harder for the rest of the fight.
* His large sword swing deals Heavy Damage, switching to Mystical Damage when it's charged with electricity.
* His large sword swing deals Heavy Damage, switching to Mystical Damage when it's charged with electricity.
* '''Lightning Beam''': A forward-facing lightning beam dealing Mystical Damage that slowly rotates toward the aggro'd player — stay on the move in a circle to avoid it.
* '''Lightning Beam''': A forward-facing lightning beam dealing Mystical Damage that slowly rotates toward the aggro'd player; stay on the move in a circle to avoid it.
* '''Whirlwind Attack''': A cone of four projectiles dealing Quick Damage, avoided by sidestepping once the charge-up shows.
* '''Whirlwind Attack''': A cone of four projectiles dealing Quick Damage, avoided by sidestepping once the charge-up shows.
* '''Tornadoes''': Several conjured tornadoes wander the arena, each leaving a small Mystical Damage AOE in its path.
* '''Tornadoes''': Several conjured tornadoes wander the arena, each leaving a small Mystical Damage AOE in its path.


== Strategy ==
== Strategy ==
Same electrified-weapon tell as the Bandit Leader — his sword crackles before switching to Mystical damage. Circle around during the Lightning Beam, sidestep clear of the Whirlwind's projectile cone, and keep repositioning throughout the fight since his summoned Tornadoes wander unpredictably.
Same electrified-weapon tell as the Bandit Leader: his sword crackles before switching to Mystical damage. Circle around during the Lightning Beam, sidestep clear of the Whirlwind's projectile cone, and keep repositioning throughout the fight since his summoned Tornadoes wander unpredictably.


[[Category:NPCs]]
[[Category:NPCs]]