Mining Guide: Difference between revisions
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'''Mining''' is a gathering skill that lets players break down mining nodes into ores. It feeds directly into [[Smithing]] and is one of the more reliable ways to make gold early on, growing steadily more profitable at higher tiers - especially once [[Mithril Ore]] and [[Gold Ore]] enter the picture. | '''Mining''' is a gathering skill that lets players break down mining nodes into ores. It feeds directly into [[Smithing]] and is one of the more reliable ways to make gold early on, growing steadily more profitable at higher tiers - especially once [[Mithril Ore]] and [[Gold Ore]] enter the picture. | ||
[[File:SkillIcon_Mining.png|100px|thumb|right|Mining]] | |||
== Requirements == | == Requirements == | ||
* A pickaxe must be '''equipped''' - having one in your inventory isn't enough. | * A pickaxe must be '''equipped''' - having one in your inventory isn't enough. | ||
| Line 11: | Line 12: | ||
== Ore XP & Profit == | == Ore XP & Profit == | ||
Approximate rates for mining continuously at each tier. The Essence Geode numbers are | Approximate rates for mining continuously at each tier. Gather Difficulty is the node's internal difficulty rating (higher = harder/slower to mine); it isn't a direct time value, but it scales roughly with how punishing a node is relative to its neighbors. The Essence Geode, Ebony Ore, and Ebony Dust XP/Hour and Gold/Hour numbers are unconfirmed, since nobody's timed continuous mining sessions on them yet. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Ore !! Level !! XP per Ore !! Approx. XP/Hour !! Approx. Gold/Hour | ! Ore !! Level !! Gather Difficulty !! XP per Ore !! Approx. XP/Hour !! Approx. Gold/Hour | ||
|- | |- | ||
| [[Tin Ore]] || 1 || 15 || ~24,000 || ~1,600g | | [[File:T_TinOre_Icon.png|30px]] [[Tin Ore]] || 1 || 10 || 15 || ~24,000 || ~1,600g | ||
|- | |- | ||
| [[Copper Ore]] || 1 || 15 || ~24,000 || ~1,600g | | [[File:T_CopperOre_Icon.png|30px]] [[Copper Ore]] || 1 || 10 || 15 || ~24,000 || ~1,600g | ||
|- | |- | ||
| [[Iron Ore]] || 10 || 30 || ~29,000 || ~1,900g | | [[File:T_IronOre_Icon.png|30px]] [[Iron Ore]] || 10 || 100 || 30 || ~29,000 || ~1,900g | ||
|- | |- | ||
| [[Coal Ore]] || 20 || 80 || ~73,000 || ~1,500g | | [[File:T_CoalOre_Icon.png|30px]] [[Coal Ore]] || 20 || 1,000 || 80 || ~73,000 || ~1,500g | ||
|- | |- | ||
| [[Mithril Ore]] || 30 || 150 || ~71,000 || ~3,700g | | [[File:T_MithrilOre_Icon.png|30px]] [[Mithril Ore]] || 30 || 10,000 || 150 || ~71,000 || ~3,700g | ||
|- | |- | ||
| [[Gold Ore]] || 40 || 350 || ~153,000 || ~24,500g | | [[File:T_GoldOre_Icon.png|30px]] [[Gold Ore]] || 40 || 20,000 || 350 || ~153,000 || ~24,500g | ||
|- | |- | ||
| [[Gold Dust]] || 40 || 350 || ~271,000 || ~54,000g | | [[File:T_GoldDust_Icon.png|30px]] [[Gold Dust]] || 40 || 12,000 || 350 || ~271,000 || ~54,000g | ||
|- | |- | ||
| [[Essence Geode]] || 50 || 550 || ~172,000* || ~21,900g* | | [[File:T_EssenceGeode_Icon.png|30px]] [[Essence Geode]] || 50 || 65,000 || 550 || ~172,000* || ~21,900g* | ||
|- | |||
| [[File:T_EbonyOre_Icon.png|30px]] [[Ebony Ore]] || 60 || 40,000 || 550 || ?* || ?* | |||
|- | |||
| [[File:T_EbonyDust_Icon.png|30px]] [[Ebony Dust]] || 60 || 30,000 || 825 || ?* || ?* | |||
|} | |} | ||
== Best Mining Locations == | == Best Mining Locations == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Ore !! Location !! Notes | ! Ore !! Location !! Notes | ||
|- | |- | ||
| [[Mithril Ore]] || [[West Mine]] || Quick trips, but only 3 rocks here | | [[File:T_MithrilOre_Icon.png|30px]] [[Mithril Ore]] || [[West Mine]] || Quick trips, but only 3 rocks here | ||
|- | |- | ||
| [[Mithril Ore]] || [[Elven Haven]] || More rocks than West Mine, at the cost of a longer bank run | | [[File:T_MithrilOre_Icon.png|30px]] [[Mithril Ore]] || [[Elven Haven]] || More rocks than West Mine, at the cost of a longer bank run | ||
|- | |- | ||
| [[Gold Ore]] || [[Grave Town]] || The best gold spot, close to a bank | | [[File:T_GoldOre_Icon.png|30px]] [[Gold Ore]] || [[Grave Town]] || The best gold spot, close to a bank | ||
|- | |- | ||
| [[Gold Dust]] || [[Darklands]] || The only source of Gold Dust; a dangerous PvP zone | | [[File:T_GoldDust_Icon.png|30px]] [[Gold Dust]] || [[Darklands]] || The only source of Gold Dust; a dangerous PvP zone | ||
|- | |- | ||
| [[Copper Ore]] / [[Tin Ore]] || [[Town Mine]] || Best starting spot for new miners | | [[File:T_CopperOre_Icon.png|30px]] [[Copper Ore]] / [[File:T_TinOre_Icon.png|30px]] [[Tin Ore]] || [[Town Mine]] || Best starting spot for new miners | ||
|- | |- | ||
| [[Iron Ore]] / [[Coal Ore]] || Near the [[Forest Alcove]] entrance || Low-risk, suited to mid-level players | | [[File:T_IronOre_Icon.png|30px]] [[Iron Ore]] / [[File:T_CoalOre_Icon.png|30px]] [[Coal Ore]] || Near the [[Forest Alcove]] entrance || Low-risk, suited to mid-level players | ||
|- | |- | ||
| [[Essence Geode]] || [[Essence Rock]] || Requires level 50 Mining | | [[File:T_EssenceGeode_Icon.png|30px]] [[Essence Geode]] || [[Essence Rock]] || Requires level 50 Mining | ||
|} | |} | ||
| Line 56: | Line 59: | ||
! Levels !! Ore !! Notes | ! Levels !! Ore !! Notes | ||
|- | |- | ||
| 1–9 || [[Copper Ore]] & [[Tin Ore]] || Fast XP, low profit, low-quality gems | | 1–9 || [[File:T_CopperOre_Icon.png|30px]] [[Copper Ore]] & [[File:T_TinOre_Icon.png|30px]] [[Tin Ore]] || Fast XP, low profit, low-quality gems | ||
|- | |- | ||
| 10–19 || [[Iron Ore]] || Decent XP and profit, medium-quality gems | | 10–19 || [[File:T_IronOre_Icon.png|30px]] [[Iron Ore]] || Decent XP and profit, medium-quality gems | ||
|- | |- | ||
| 20–29 || [[Coal Ore]] || Moderate profit; can also be bought at [[Grave Town]] | | 20–29 || [[File:T_CoalOre_Icon.png|30px]] [[Coal Ore]] || Moderate profit; can also be bought at [[Grave Town]] | ||
|- | |- | ||
| 30–39 || [[Mithril Ore]] || Strong XP and profit; can't be purchased, must be mined | | 30–39 || [[File:T_MithrilOre_Icon.png|30px]] [[Mithril Ore]] || Strong XP and profit; can't be purchased, must be mined | ||
|- | |- | ||
| 40+ || [[Gold Ore]] / [[Gold Dust]] || The best XP and income in the skill; mine near [[Grave Town]] | | 40+ || [[File:T_GoldOre_Icon.png|30px]] [[Gold Ore]] / [[File:T_GoldDust_Icon.png|30px]] [[Gold Dust]] || The best XP and income in the skill; mine near [[Grave Town]] | ||
|} | |} | ||
Latest revision as of 14:55, 1 September 2026
Mining is a gathering skill that lets players break down mining nodes into ores. It feeds directly into Smithing and is one of the more reliable ways to make gold early on, growing steadily more profitable at higher tiers - especially once Mithril Ore and Gold Ore enter the picture.

Requirements
[edit | edit source]- A pickaxe must be equipped - having one in your inventory isn't enough.
- You need the node's required Mining level.
- Higher Mining Power from gear improves your success rate.
- Inventory is 28 slots and ores don't stack, so plan bank trips ahead of time.
- Every ore has a chance to also yield a bonus gem, with rarer ores producing better gems.
- All players start with a Copper Pickaxe equipped.
- Banking your ores lets you sell them or feed them into Smelting/Smithing; dropping them instead trades that value away for a faster mining rate.
Ore XP & Profit
[edit | edit source]Approximate rates for mining continuously at each tier. Gather Difficulty is the node's internal difficulty rating (higher = harder/slower to mine); it isn't a direct time value, but it scales roughly with how punishing a node is relative to its neighbors. The Essence Geode, Ebony Ore, and Ebony Dust XP/Hour and Gold/Hour numbers are unconfirmed, since nobody's timed continuous mining sessions on them yet.
| Ore | Level | Gather Difficulty | XP per Ore | Approx. XP/Hour | Approx. Gold/Hour |
|---|---|---|---|---|---|
| 1 | 10 | 15 | ~24,000 | ~1,600g | |
| 1 | 10 | 15 | ~24,000 | ~1,600g | |
| 10 | 100 | 30 | ~29,000 | ~1,900g | |
| 20 | 1,000 | 80 | ~73,000 | ~1,500g | |
| 30 | 10,000 | 150 | ~71,000 | ~3,700g | |
| 40 | 20,000 | 350 | ~153,000 | ~24,500g | |
| 40 | 12,000 | 350 | ~271,000 | ~54,000g | |
| 50 | 65,000 | 550 | ~172,000* | ~21,900g* | |
| 60 | 40,000 | 550 | ?* | ?* | |
| 60 | 30,000 | 825 | ?* | ?* |
Best Mining Locations
[edit | edit source]| Ore | Location | Notes |
|---|---|---|
| West Mine | Quick trips, but only 3 rocks here | |
| Elven Haven | More rocks than West Mine, at the cost of a longer bank run | |
| Grave Town | The best gold spot, close to a bank | |
| Darklands | The only source of Gold Dust; a dangerous PvP zone | |
| Town Mine | Best starting spot for new miners | |
| Near the Forest Alcove entrance | Low-risk, suited to mid-level players | |
| Essence Rock | Requires level 50 Mining |
Recommended Progression
[edit | edit source]| Levels | Ore | Notes |
|---|---|---|
| 1–9 | Fast XP, low profit, low-quality gems | |
| 10–19 | Decent XP and profit, medium-quality gems | |
| 20–29 | Moderate profit; can also be bought at Grave Town | |
| 30–39 | Strong XP and profit; can't be purchased, must be mined | |
| 40+ | The best XP and income in the skill; mine near Grave Town |
Tips
[edit | edit source]- Always equip your pickaxe before you start - an unequipped one in your bag does nothing.
- Plan around the 28-slot inventory limit; know your bank route before you start a session.
- Mining next to a bank is almost always more efficient than mining somewhere scenic but far away.
- Dropping ores as you go raises your XP/hour but earns no gold - decide which you're optimizing for.
- Stick to one ore type per session rather than bouncing between tiers.
- Upgrade your pickaxe and Mining Power gear as soon as you can afford to.
- Banking Mithril Ore ahead of time saves a trip when you're ready to smith it.
- Gold Dust has the best XP and income in the skill, but the Darklands carries real PvP risk - go prepared.