Goblin General: Difference between revisions
Created Goblin General boss page |
added related section |
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| release = 9 July 2026 | | release = 9 July 2026 | ||
| level = 55 | | level = 55 | ||
| health = | | health = 1500 | ||
| attack = 20 | | attack = 20 | ||
| defence = 20 | | defence = 20 | ||
| magic = 1 | | magic = 1 | ||
| | | archery = 1 | ||
| | | warding = 20 | ||
| | | evasion = 10 | ||
| | | quick_damage = 80 | ||
| | | attack_speed = 3 | ||
| slash_accuracy = 80 | |||
| attack_range = 220 | |||
| res_slash = 70 | |||
| res_pierce = 30 | |||
| res_fire = 50 | |||
| res_ice = 20 | |||
| res_lightning = 50 | |||
| location = General Cave (outside Valen Gate) | | location = General Cave (outside Valen Gate) | ||
| drops = * [[Coins]] x3000 (100%) | |||
}} | }} | ||
The '''Goblin General''' is a Level 55 boss encountered during the [[Open The Gates]] quest. He resides inside the General Cave, located on the outskirts of Valen Gate. Players must defeat him to collect the Goblin Goods required to complete the quest. | The '''Goblin General''' is a Level 55 boss encountered during the [[Open The Gates]] quest. He resides inside the General Cave, located on the outskirts of Valen Gate. Players must defeat him to collect the Goblin Goods required to complete the quest. | ||
== Location == | |||
The Goblin General resides inside the General Cave, on the outskirts of [[Valen Gate]]. | |||
[[File:goblingenerallocation.png|thumb|none|300px|Location of the Goblin General inside the General Cave.]] | |||
[[File:GoblinGeneral_LocationCloseup.png|thumb|none|300px|A closer look at the Goblin General's location.]] | |||
== Related == | |||
{{GoblinList}} | |||
== Recommended Equipment == | |||
* Equipment with high '''Slash Resistance''' is recommended, as the Goblin General's attacks use Slash Accuracy. | |||
== Mechanics == | == Mechanics == | ||
The Goblin General | The Goblin General has a set of powerful attacks worth learning: | ||
* '''Blade Attack:''' | * '''Blade Attack:''' A swing with his oversized blade that normally deals Heavy Damage, but shifts to Mystical Damage once the blade begins glowing. | ||
* '''Stomp Attack:''' | * '''Stomp Attack:''' Slamming the ground produces a knockback shockwave along with Heavy Damage. | ||
* '''Fireball Attack:''' | * '''Fireball Attack:''' Launched projectiles carrying Mystical/Fire damage; a charge-up indicator gives you time to get out of the way. | ||
* '''Whirlwind Attack:''' | * '''Whirlwind Attack:''' A full spin dealing Slash Damage in front of him. Back off as soon as the charge-up indicator shows. | ||
== | == Strategy == | ||
Both the Fireball and Whirlwind attacks telegraph with a charge-up animation, so use that window to get clear before they land. His Stomp sends out a knockback shockwave, so plan your positioning in advance rather than trying to out-walk it after the fact. | |||
[[Category:Monsters]] | [[Category:Monsters]] | ||
[[Category:Bosses]] | [[Category:Bosses]] | ||
[[Category:NPCs]] | |||