Bandit Mercenary Boss: Difference between revisions

Automated batch publish
added related section
 
(17 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Infobox_Monster
{{Infobox_Monster
| name = Bandit Mercenary Boss
| name = Bandit Mercenary Boss
| image =  
| image = Bandit mercenary boss.png
| description = A seasoned fighter commanding the mercenaries from within the fort, disciplined compared to the forest rabble.
| description = A seasoned fighter commanding the mercenaries from within the fort, disciplined compared to the forest rabble.
| level = 74
| level = 74
Line 36: Line 36:
== Location ==
== Location ==
Bandit Mercenary Boss can be found in [[Mercenary Camp]].
Bandit Mercenary Boss can be found in [[Mercenary Camp]].
[[File:BanditMercenaryBoss_Location.png|thumb|none|300px|The Bandit Mercenary Boss's location.]]
[[File:BanditMercenaryBoss_LocationCloseup.png|thumb|none|300px|A closer look at the Bandit Mercenary Boss's location.]]


== Recommended Equipment ==
== Recommended Equipment ==
* ''(Add specific gear recommendations here.)''
* ''(Add specific gear recommendations here.)''
== Related ==
{{BanditList}}


== Item Drops ==
== Item Drops ==
* [[Dwarven Pickaxe]] (Smithing Tool)
Rolls 1-2 times per kill:
* [[Steel Sword]] (1-Handed Weapon)
{| class="wikitable sortable"
* [[Mud Root]] (Ingredient)
! Item !! Category !! Chance !! %
* [[Bass]] (Fish)
|-
* [[Large Vial]] (Container)
| [[File:T_DwarvenPickaxe_Icon.png|30px]] [[Dwarven Pickaxe]] || Smithing Tool || 1/20 || 5%
* [[Coins]] (Currency)
|-
| [[File:T_SteelSword_Icon.png|30px]] [[Steel Sword]] || 1-Handed Weapon || 1/181 || 0.55%
|-
| [[File:T_MudRoot_Icon.png|30px]] [[Mud Root]] || Ingredient || 30/181 || 17%
|-
| [[File:T_Bass_Icon.png|30px]] [[Bass]] || Fish || 10/181 || 5.5%
|-
| [[File:T_StrongVial_Icon.png|30px]] [[Large Vial]] || Container || 30/181 || 16.6%
|-
| [[File:T_Coins_Icon.png|30px]] [[Coins]] || Currency || 110/181 || 61%
|}


== Boss Mechanics ==
== Boss Mechanics ==
* The Bandit Mercenary Boss attacks with a large sword, dealing Heavy Damage or Mystical Damage while his sword is electrified.
* '''Enrage''': Below 55% HP, the Bandit Mercenary Boss enters an enraged state, hitting noticeably harder for the rest of the fight.
* '''Lightning Beam''': The Bandit Mercenary Boss shoots a beam of lightning straight out in front of them, dealing Mystical damage and slowly spinning in the direction of the aggro'd player. This attack can be avoided by running in circles around them
* His large sword swing deals Heavy Damage, switching to Mystical Damage when it's charged with electricity.
* '''Whirlwind Attack''': The Bandit Mercenary Boss launches four projectiles in a cone in front of them, dealing Quick damage. The attack can be avoided by moving to the side when the charge-up indicator appears
* '''Lightning Beam''': A forward-facing lightning beam dealing Mystical Damage that slowly rotates toward the aggro'd player; stay on the move in a circle to avoid it.
* '''Tornadoes''': The Bandit Mercenary Boss summons several magical tornadoes, creating multiple small AOEs that move around and deal Mystical damage
* '''Whirlwind Attack''': A cone of four projectiles dealing Quick Damage, avoided by sidestepping once the charge-up shows.
* '''Tornadoes''': Several conjured tornadoes wander the arena, each leaving a small Mystical Damage AOE in its path.
 
== Strategy ==
Same electrified-weapon tell as the Bandit Leader: his sword crackles before switching to Mystical damage. Circle around during the Lightning Beam, sidestep clear of the Whirlwind's projectile cone, and keep repositioning throughout the fight since his summoned Tornadoes wander unpredictably.
 
[[Category:NPCs]]