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'''Mining''' is a gathering skill that lets players break down mining nodes into ores. It feeds directly into [[Smithing]] and is one of the more reliable ways to make gold early on, growing steadily more profitable at higher tiers β especially once [[Mithril Ore]] and [[Gold Ore]] enter the picture. == Requirements == * A pickaxe must be '''equipped''' β having one in your inventory isn't enough. * You need the node's required Mining level. * Higher Mining Power from gear improves your success rate. * Inventory is 28 slots and ores don't stack, so plan bank trips ahead of time. * Every ore has a chance to also yield a bonus gem, with rarer ores producing better gems. * All players start with a [[Copper Pickaxe]] equipped. * Banking your ores lets you sell them or feed them into Smelting/Smithing; dropping them instead trades that value away for a faster mining rate. == Ore XP & Profit == Approximate rates for mining continuously at each tier. The Essence Geode numbers are still rough estimates pending confirmed timing data. {| class="wikitable sortable" ! Ore !! Level !! XP per Ore !! Approx. XP/Hour !! Approx. Gold/Hour |- | [[Tin Ore]] || 1 || 15 || ~24,000 || ~1,600g |- | [[Copper Ore]] || 1 || 15 || ~24,000 || ~1,600g |- | [[Iron Ore]] || 10 || 30 || ~29,000 || ~1,900g |- | [[Coal Ore]] || 20 || 80 || ~73,000 || ~1,500g |- | [[Mithril Ore]] || 30 || 150 || ~71,000 || ~3,700g |- | [[Gold Ore]] || 40 || 350 || ~153,000 || ~24,500g |- | [[Gold Dust]] || 40 || 350 || ~271,000 || ~54,000g |- | [[Essence Geode]] || 50 || 550 || ~172,000* || ~21,900g* |} <nowiki>*</nowiki> Essence Geode's action speed hasn't been confirmed, so these two figures are extrapolated rather than measured directly. == Best Mining Locations == {| class="wikitable sortable" ! Ore !! Location !! Notes |- | [[Mithril Ore]] || [[West Mine]] || Quick trips, but only 3 rocks here |- | [[Mithril Ore]] || [[Elven Haven]] || More rocks than West Mine, at the cost of a longer bank run |- | [[Gold Ore]] || [[Grave Town]] || The best gold spot, close to a bank |- | [[Gold Dust]] || [[Darklands]] || The only source of Gold Dust; a dangerous PvP zone |- | [[Copper Ore]] / [[Tin Ore]] || [[Town Mine]] || Best starting spot for new miners |- | [[Iron Ore]] / [[Coal Ore]] || Near the [[Forest Alcove]] entrance || Low-risk, suited to mid-level players |- | [[Essence Geode]] || [[Essence Rock]] || Requires level 50 Mining |} == Recommended Progression == {| class="wikitable" ! Levels !! Ore !! Notes |- | 1β9 || [[Copper Ore]] & [[Tin Ore]] || Fast XP, low profit, low-quality gems |- | 10β19 || [[Iron Ore]] || Decent XP and profit, medium-quality gems |- | 20β29 || [[Coal Ore]] || Moderate profit; can also be bought at [[Grave Town]] |- | 30β39 || [[Mithril Ore]] || Strong XP and profit; can't be purchased, must be mined |- | 40+ || [[Gold Ore]] / [[Gold Dust]] || The best XP and income in the skill; mine near [[Grave Town]] |} == Tips == * Always equip your pickaxe before you start β an unequipped one in your bag does nothing. * Plan around the 28-slot inventory limit; know your bank route before you start a session. * Mining next to a bank is almost always more efficient than mining somewhere scenic but far away. * Dropping ores as you go raises your XP/hour but earns no gold β decide which you're optimizing for. * Stick to one ore type per session rather than bouncing between tiers. * Upgrade your pickaxe and Mining Power gear as soon as you can afford to. * Banking Mithril Ore ahead of time saves a trip when you're ready to smith it. * Gold Dust has the best XP and income in the skill, but the Darklands carries real PvP risk β go prepared. [[Category:Guides]]
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