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Cavern Goblin Hunter
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{{Infobox_Monster | name = Cavern Goblin Hunter | image = Goblin hunter picture.png | description = A skilled tribal hunter who overwhelms the trespassers with barrage of arrows. | level = 107 | health = 3,000 | total_xp = 6105 | attack = 1 | defence = 35 | magic = 1 | archery = 35 | warding = 34 | evasion = 35 | quick_damage = 150 | heavy_damage = 120 | mystical_damage = 0 | attack_speed = 3 | slash_accuracy = 0 | pierce_accuracy = 200 | fire_accuracy = | lightning_accuracy = | ice_accuracy = | attack_range = 2000 | location = [[West Mine Deep Cavern]] | res_slash = 20 | res_pierce = 80 | res_fire = 100 | res_ice = 70 | res_lightning = 40 | block_power = 0 | deflect_power = 0 }} '''Cavern Goblin Hunter''' is a boss in Winds of Valen, found in [[West Mine Deep Cavern]]. A skilled tribal hunter who overwhelms the trespassers with barrage of arrows. == Location == Cavern Goblin Hunter can be found in [[West Mine Deep Cavern]]. [[File:CavernGoblinHunter_Location.png|thumb|none|300px|The Cavern Goblin Hunter's location.]] [[File:Golbin hunter location.png|none|thumb|300x300px|A closer look at the Cavern Goblin Hunter's location.]] == Recommended Equipment == * ''(Add specific gear recommendations here.)'' == Related == {{GoblinList}} == Item Drops == Rolls 1-2 times per kill: {| class="wikitable sortable" ! Item !! Category !! Chance !! % |- | [[File:T_BoneMask_Icon.png|30px]] [[Bone Mask]] || Head Armour || 1/30 || 3.3% |- | [[File:T_Bonebow_Icon.png|30px]] [[Bone Bow]] || Bow Weapon || 1/100 || 1% |- | [[File:T_GoblinTooth_Icon.png|30px]] [[Small Fang]] || Ingredient || 1/4 || 25% |- | [[File:T_SpiderEye_Icon2.png|30px]] [[Spider Eye]] || Ingredient || 1/16 || 6.3% |- | [[File:T_Coins_Icon.png|30px]] [[Coins]] || Currency || 11/16 || 69% |} == Boss Mechanics == * '''Enrage''': Below 55% HP, the Cavern Goblin Hunter enters an enraged state, hitting noticeably harder for the rest of the fight. * His standard bow shot deals Quick Damage. * '''Barrage''': Three arrows fired at once, each carrying a randomly rolled enhancement that deals either Heavy or Quick damage, and only a shield matching that enhancement will block it. * '''Leap''': He bounds between platforms to put more distance between himself and his targets. * '''Falling Stalactites''': Stalactites drop around him at intervals, each creating a small Heavy Damage AOE. == Strategy == Barrage can only be mitigated by blocking with a shield that matches whatever enhancement he's rolled for that volley, so pay attention to which one he's using. He'll use Leap to suddenly close the gap, and stalactites keep dropping around him at intervals; stay aware of both so you're not caught standing in a falling rock. [[Category:NPCs]]
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