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= Shielding, Agility Gear, and Jewelry Configurations = To optimize combat effectiveness, players must match their gear setups to the offensive and defensive profiles of their targets. Standard shields and physical armor sets provide strong physical defense but require meeting active Defence thresholds to equip. == Heavy Armour Plate == {| class="wikitable sortable" ! Item !! Level Req. !! Pierce Defence !! Slash Defence !! Shop Buy Value !! Stall Sell Value !! Crafting Reagents Required |- | Bronze Helmet || Defence: 1 || 6 || 6 || N/A || 35g || Requires 8 Smithing: 4x Bronze Bar |- | Iron Helmet || Defence: 10 || 10 || 10 || N/A || 105g || Requires 18 Smithing: 4x Iron Bar |- | Steel Helmet || Defence: 20 || 16 || 16 || N/A || 210g || Requires 28 Smithing: 4x Steel Bar |- | Mithril Helmet || Defence: 30 || 25 || 25 || N/A || 700g || Requires 38 Smithing: 4x Mithril Bar |- | Bronze Platebody || Defence: 1 || 9 || 7 || 100g || 70g || Requires 6 Smithing: 10x Bronze Bar |- | Iron Platebody || Defence: 10 || 14 || 11 || 250g || 175g || Requires 16 Smithing: 10x Iron Bar |- | Steel Platebody || Defence: 20 || 21 || 18 || 500g || 350g || Requires 26 Smithing: 10x Steel Bar |- | Mithril Platebody || Defence: 30 || 35 || 29 || N/A || 1,750g || Requires 36 Smithing: 10x Mithril Bar |- | Bronze Platelegs || Defence: 1 || 8 || 6 || 70g || 49g || Requires 2 Smithing: 8x Bronze Bar |- | Iron Platelegs || Defence: 10 || 13 || 10 || 200g || 140g || Requires 12 Smithing: 8x Iron Bar |- | Steel Platelegs || Defence: 20 || 21 || 16 || 400g || 280g || Requires 22 Smithing: 8x Steel Bar |- | Mithril Platelegs || Defence: 30 || 30 || 27 || N/A || 1,400g || Requires 32 Smithing: 8x Mithril Bar |} == Evasion Armor == Evasion armor pieces bypass physical mitigation in favor of direct agility multipliers and elemental resistances, requiring active Evasion levels to equip: {| class="wikitable sortable" ! Item !! Level Req. !! Pierce Def !! Slash Def !! Fire/Light/Ice Def !! Agility !! Price (Buy/Sell) !! Sourcing / Merchant |- | Leather Hood || Evasion: 1 || 3 || 3 || 3 / 3 / 3 || +5 || 50g / 35g || Archery Stall |- | Leather Armour || Evasion: 1 || 4 || 3 || 4 / 3 / 2 || +5 || 100g / 70g || Archery Stall |- | Leather Legs || Evasion: 1 || 4 || 3 || 4 / 3 / 2 || +5 || 70g / 49g || Archery Stall |- | Leather Boots || Evasion: 1 || 2 || 2 || 2 / 2 / 1 || +5 || 70g / 28g || Archery Stall |- | Pirate Hat || Evasion: 10 || 6 || 6 || 6 / 6 / 6 || +10 || N/A / 210g || Drop: Pirate Captain |- | Pirate Armour || Evasion: 10 || 6 || 7 || 7 / 7 / 7 || +10 || N/A / 175g || Drop: Pirate Corsair |- | Pirate Legs || Evasion: 10 || 5 || 6 || 6 / 6 / 6 || +10 || N/A / 140g || Drop: Pirate Rigger |- | Pirate Boots || Evasion: 10 || 5 || 3 || 2 / 4 / 2 || +10 || N/A / 70g || Drop: Pirate Deckhand |} == Shields == In combat, matching shield types to the opponent's primary damage vector is essential. In addition to standard block shields, specialized evasion shields help players mitigate quick strikes: {| class="wikitable sortable" ! Shield Selection !! Skill Req. !! Block Type !! Deflect Power !! Shop Buy Value !! Stall Sell Value !! Sourcing Methods |- | Parry Shield || Evasion: 1 || Parry || N/A || N/A || N/A || Drop: Highwayman (2%) |- | Advanced Parry Shield || Evasion: 20 || Parry || 70 || 10,000g || 7,000g || Shield Stall Purchase |}
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